Sound in, sound out
Sampling, recording & export
Sound gets into Resonode through the Audio In module and the sampling modules; it gets out through live recording or offline export. Both ends are here.
Recording the master output
The toolbar Record button captures everything reaching the Output module to a 24-bit WAV in ~/Documents/Resonode Recordings/. It's a master tap: what you hear is what you get, including your live knob moves. Leave it running while a generative patch drifts and keep whatever surprises you.
Offline export
File → Export WAV… renders the patch offline — faster than real time, starting from beat one — so a synced sequence bounces as a clean loop with no punch-in. (In the plugin, export is disabled: the host's own render does that job.)
Audio In
The Audio In module brings your interface's input into the patch: run a guitar through the Ladder and Tape Echo, a vocal into the Vocoder, or anything into an Env Follow to turn its dynamics into modulation.
Sampler
The Sampler is a record-or-load looper: it captures its audio input while Rec is high, or loads a file you drop in — your sample packs become playable instruments. Playback fires on Trig or loops, with varispeed pitch CV (in octaves, like everything else), plus start point and level CV.
Granular
Granular records up to ten seconds (Rec gate), then scatters it as a grain cloud: Position scrubs through the buffer, Size and Density set the fabric, Spray blurs the read position, and Pitch transposes per grain. A drum loop becomes weather; a vocal becomes a choir of ghosts.
Looper
The Looper is gate-driven sound-on-sound: Rec sets the loop (up to 30 s), Dub layers on top with adjustable Decay, Clear wipes. Because the controls are gates, a sequencer can run the looper hands-free — record exactly one cycle, dub every fourth bar, whatever you patch.